{{ activities:minigames:puropuro:puro_puro_logo2.png?460 }} Impetuous Impulses is a [[:activity_guides|minigame]] in which the objective is to capture implings, flying imp-like creatures that have been stealing trinkets and treasures all over 2009Scape. Players begin the game by speaking with //Elnock Inquisitor//. ===== Requirements ====== * [[quest_guides:lost_city|The Lost City]] * 17 Hunter level ===== Getting There ====== Permanent crop circle can be found in the wheat field east of the fairy ring in Zanaris. * Player can reach Puro-Puro by stepping through a crop circle, provided they have at least level 17 Hunter. {{ activities:minigames:puropuro:entrance.png?450 }} ===== Playground ====== The labyrinth of wheat that composes Puro-Puro is the main location. {{ activities:minigames:puropuro:puropuro_playground.png?450 }} ===== How to play ===== **Elnock Inquisitor** is a gnome whom players need to speak to in order to start the minigame. He will give you a butterfly net, and 5 impling jars to start them off. If you lose any of the original equipment he gave you, then you can reclaim it again from him but for **25,000 coins**. ===== Implings ====== ;#; **Check individual drop rate tables by clicking on impling carts** ;#; ;#; [[minigames:puro_puro:baby_impling_drop|{{activities:minigames:puropuro:baby_impling.png}}]] [[minigames:puro_puro:young_impling_drop|{{activities:minigames:puropuro:young_impling.png}}]] [[minigames:puro_puro:gourmet_impling_drop|{{activities:minigames:puropuro:gourmet_impling.png}}]] [[minigames:puro_puro:earth_impling_drop|{{activities:minigames:puropuro:earth_impling.png}}]] [[minigames:puro_puro:essence_impling_drop|{{activities:minigames:puropuro:essence_impling.png}}]] [[minigames:puro_puro:eclectic_impling_drop|{{activities:minigames:puropuro:eclectic_impling.png}}]] [[minigames:puro_puro:nature_impling_drop|{{activities:minigames:puropuro:nature_impling.png}}]] [[minigames:puro_puro:magpie_impling_drop|{{activities:minigames:puropuro:magpie_impling.png}}]] [[minigames:puro_puro:ninja_impling_drop|{{activities:minigames:puropuro:ninja_impling.png}}]] [[minigames:puro_puro:dragon_impling_drop|{{activities:minigames:puropuro:dragon_impling.png}}]] {{activities:minigames:puropuro:imp_defender.png}} {{activities:minigames:puropuro:pirate_impling.png}} ;#; ===== Shop Exchange ====== {{ activities:minigames:puropuro:elnock_inquisitor.png }} ;#; Players may also trade Elnock certain jarred implings in return for objects such as imp repellent, a magic butterfly net, a jar generator, or empty impling jars. ;#; {{ activities:minigames:puropuro:puropuro_exchange.png?485 }} {{ activities:minigames:puropuro:impling_jar.png?485 }} {{ activities:minigames:puropuro:magic_butterfly_net.png?485 }} {{ activities:minigames:puropuro:imp_repellent.png?485 }} {{ activities:minigames:puropuro:jar_generator.png?485 }} ===== Inventory ====== {{ activities:minigames:puropuro:imp_hunter_outfit.png }} * Magic Net //(Refer to Elnock's Exchange)// * Runes for Snares * Runes for High Alch * Impling Jars //(As of 12/27/2022 they do not break)// * Impling Repellant is NOT needed as Imp Defenders do not release imps from their jars as of 12/27/2022. ===== Strategy ====== I'm not going to get into the detailed mechanics of the imps but basically each type of imp shares a spawn and after catching an imp only specific imps from the spawn pool have a chance to come from that specific spawn. This means you ALWAYS want to catch Nature, Magpie, Ninja, Pirate (Not implemented yet), and Dragon implings to maximize your chances of spawning rare implings. So your basic strategy would simply be walking in a circle through the maze and catching these imps. If you do not want to be actively hunting in puro puro then you should visit every 40 minutes to 1 hour and if there's no other people hunting the imps you should see 2-3 ninja implings and 1 dragon impling for you to catch. ---- ;#; [[:activity_guides|Back to activity guides]] ;#; ;#; [[:start|Back to main page]] ;#; ----