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minigames:pest_control [2022/12/27 11:43] – Included a strategy portion petnavi | minigames:pest_control [2023/02/21 01:52] – vv szumaster | ||
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- | ;#; | + | < |
- | == **Pest Control** == | + | Pest Control |
- | ;#; | + | </ |
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Pest Control is combat minigame that was added to Runescape in April 2006. It is a **safe** minigame that can be played without consequences(such as losing items etc.) | Pest Control is combat minigame that was added to Runescape in April 2006. It is a **safe** minigame that can be played without consequences(such as losing items etc.) | ||
- | **Requirements: | + | ====== Basic Info ====== |
- | Above 40 combat level for beginners. Above 70 for intermediate. Above 100 for veterans. | + | |
+ | ===== Location ===== | ||
- | **Where | + | In order to play Pest Control, you should go to [[area_guides: |
- | In order to play Pest Control, you should go to __Port Sarim__. At the southern end of the dock you will find a squire who mentions an outpost under attack by monsters. If you agree to help, you will be taken to the outpost. | + | {{activities: |
- | {{: | ||
The location in Port Sarim. | The location in Port Sarim. | ||
+ | ===== Requirements ===== | ||
- | **How to play.** | + | Above 40 combat level for beginners. Above 70 for intermediate. Above 100 for veterans. |
+ | |||
+ | ===== How to play ===== | ||
The outpost contains a bank, rune shop, ranged shop, smithy and general store. | The outpost contains a bank, rune shop, ranged shop, smithy and general store. | ||
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At the northern end of the Outpost you will find three landers. On the left is the beginner lander. In the middle is the intermediate, | At the northern end of the Outpost you will find three landers. On the left is the beginner lander. In the middle is the intermediate, | ||
- | {{: | + | {{activities:minigames: |
Intermediate lander. | Intermediate lander. | ||
Note: The veteran lander is intended for players only. | Note: The veteran lander is intended for players only. | ||
- | **Gameplay** | + | ===== Gameplay |
Note: you may not take pets or cannons onto the battlefield. | Note: you may not take pets or cannons onto the battlefield. | ||
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- | {{: | + | {{activities:minigames: |
The central platform. | The central platform. | ||
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As you kill enemies you will earn points. A high number of points has no benefit. However, you need over fifty points to be eligible for commendation points at the end of the match. | As you kill enemies you will earn points. A high number of points has no benefit. However, you need over fifty points to be eligible for commendation points at the end of the match. | ||
- | {{: | + | {{activities:minigames: |
An example of a portal. | An example of a portal. | ||
- | **Enemy types.** | + | ==== Tactics ===== |
- | __Defilers__ resemble a snake. They fire barbed spikes over a fair distance and can quickly disintegrate the hitpoints of the Void knight. | ||
- | __Ravagers__ resemble a mole or badger. They will damage gates and walls to make way for the other enemies. After that, they will enter the fort and attempt | + | There should always be at least one player on the platform |
- | __Brawlers__ look like a large rhino or elephant. They are there to defend | + | Destroying portals quickly will heal the Void knight. This can often save the Void knight at the last moment. |
- | __Shifters__ | + | Keep the gates closed |
- | Definitely one of the more dangerous enemies. These resemble crabs or spiders. They will teleport onto the platform directly, | + | |
- | __Torcher__ | ||
- | These enemies resemble a flying worm. They will line up toward the platform or the gates and fire on the void knight using magical attacks. Their attacks go through players, and should be dealt with quickly, as they are easy to miss. | + | ======= Enemies ======= |
- | __Spinners__ | + | ==== Defilers ==== |
- | These creatures | + | |
- | __Splatter__ | + | ==== Ravagers ==== |
- | These monsters look like a giant ball with a single eye in the middle and liquid inside them. They will head towards | + | resemble |
- | **Tactics** | + | ==== Brawlers ==== |
+ | look like a large rhino or elephant. They are there to defend the portal primarily, and rarely approach the base. If they manage to make it to the central platform, they must be destroyed immediately since they hit extremely hard. | ||
- | There should always be at least one player on the platform to defend the Void knight. The bots will often abandon the platform to go attack the portals. | + | ==== Shifters ==== |
- | Destroying portals quickly | + | Definitely one of the more dangerous enemies. These resemble crabs or spiders. They will teleport onto the platform directly, and attack the void knight |
- | Keep the gates closed and repaired in order to hold back the majority of the monsters. | + | ==== Torcher ==== |
- | To be continued.... | + | These enemies resemble a flying worm. They will line up toward the platform or the gates and fire on the void knight using magical attacks. Their attacks go through players, and should be dealt with quickly, as they are easy to miss. |
+ | ==== Spinners ==== | ||
+ | These creatures resemble jellyfish, and float above the ground. They repair the Portal on the island and must be defeated if the portals are to be destroyed. | ||
- | **Commendation Points** | + | ==== Splatter ==== |
- | Upon winning | + | These monsters look like a giant ball with a single eye in the middle and liquid inside them. They will head towards the fort and detonate, causing damage to everything in the area. |
- | ** | + | ===== Rewards ===== |
- | Why play?** | + | |
+ | Upon winning the game, beginners will receive 2 point, intermediate will receive 3 points, and veterans will receive 5 points. | ||
You may use your commendation points to purchase various items. To do this, right-click any of the Void knights walking around the base and choose ' | You may use your commendation points to purchase various items. To do this, right-click any of the Void knights walking around the base and choose ' | ||
- | __Coins__ are won after every successful match. | + | === Coins === |
- | __Exp bonuses__. You can receive experience for each commendation point spent. This is especially useful for skills that take time, such as prayer. This is adjusted for your chosen XP rate. | + | are won after every successful match. |
+ | |||
+ | === Exp bonuses === | ||
+ | |||
+ | You can receive experience for each commendation point spent. This is especially useful for skills that take time, such as prayer. This is adjusted for your chosen XP rate. | ||
+ | |||
+ | === Mineral pack === | ||
- | __Mineral pack.__ | ||
You can receive a pack of herbs for 30 points, or minerals for 15 points. | You can receive a pack of herbs for 30 points, or minerals for 15 points. | ||
- | __Void | + | === Void gear === |
This is the gear worn by the NPCs around the outpost. Obtaining a full set of Void armour requires **850 points**. This may take a couple of weeks playing a few hours a day. This armour set has four parts to it. A helmet, top, robe and gloves. In order to benefit from the set bonus, all pieces of gear must be worn, not only the helmet. The melee helmet adds 10% to melee damage and attack, the ranged helmet adds to 10% bonus to ranged accuracy and damage, and the mage helm grants the player a +30% bonus towards Magic attack | This is the gear worn by the NPCs around the outpost. Obtaining a full set of Void armour requires **850 points**. This may take a couple of weeks playing a few hours a day. This armour set has four parts to it. A helmet, top, robe and gloves. In order to benefit from the set bonus, all pieces of gear must be worn, not only the helmet. The melee helmet adds 10% to melee damage and attack, the ranged helmet adds to 10% bonus to ranged accuracy and damage, and the mage helm grants the player a +30% bonus towards Magic attack | ||
- | __Void | + | === Void seals === |
These can be used for summoning purposes. | These can be used for summoning purposes. | ||
- | + | ===== Strategy | |
- | **Strategy | + | |
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- | Something to be warned about when picking this mode: the win-rate of the AI is roughly | + | Something to be warned about when picking this mode: the win-rate of the AI is roughly 50% with no active |
+ | |||
+ | |||
+ | // | ||
+ | |||
+ | |||
+ | A rarely used gamemode as it requires actual players and no bots as help. | ||
+ | **Credits: Cythraur** | ||
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