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quest_guides:black_knights_fortress [2022/08/12 21:16] – fix_requirements szumaster | quest_guides:black_knights_fortress [2023/11/05 08:05] (current) – szumaster | ||
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- | {{quest_guides: | + | {{quest_guides: |
- | ==== Start Point ==== | + | ===== Start Point ===== |
**White Knights' | **White Knights' | ||
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==== Requirements ==== | ==== Requirements ==== | ||
- | * 12 Quest points | + | |
- | | + | |
- | * Iron chainbody | + | ==== Items Required ==== |
- | * Bronze | + | |
- | * Cabbage | + | |
+ | | ||
+ | | ||
==== Ratings ==== | ==== Ratings ==== | ||
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* 3 Quest Points, | * 3 Quest Points, | ||
- | * 2500 Coins | + | * 2500 Coins. |
===== Start ===== | ===== Start ===== | ||
- | 1. Talk to **Sir Amik Varze**. | + | 1. Talk to **Sir Amik Varze**. He wants you to spy on the Black Knights for him at their fortress located at Ice Mountain near Edgeville. He wants you to find out what their new weapon is and destroy it. |
{{quest_guides: | {{quest_guides: | ||
- | (He will tell you that he needs a spy. He wants you to spy on the Black Knights for him at their fortress located just north of Ice Mountain near Edgeville. He wants you to find out what their new weapon is and destroy it) | + | {{ quest_guides: |
- | {{quest_guides: | + | {{ quest_guides: |
- | {{quest_guides: | + | 2. Go to the **Black Knights' |
- | + | ||
- | 2. Go to the **Black Knights' | + | |
{{quest_guides: | {{quest_guides: | ||
<WRAP center round tip 60%> | <WRAP center round tip 60%> | ||
- | in place of the yellow square you will find cabbage | + | ;#; |
+ | The yellow square | ||
+ | ;#; | ||
</ | </ | ||
- | 3. If you get there. Wear **bronze med helmet** and **iron chainbody**, | + | ===== Spying ===== |
- | | + | 3. Wield the **bronze med helmet** and **iron chainbody**, |
{{quest_guides: | {{quest_guides: | ||
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{{quest_guides: | {{quest_guides: | ||
- | 5. Go through a door to the **east**, and go up another ladder. | + | 5. Go through a door to the **east**, and go **climb |
{{quest_guides: | {{quest_guides: | ||
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{{quest_guides: | {{quest_guides: | ||
- | 8. In this small room, there will be a **grill**. **Click on it to listen**. You will hear a conversation between the Black Knight Captain, a witch and a goblin. | + | 8. In this small room, there will be a grill. **Click on it** to listen. You will hear a conversation between the Black Knight Captain, a witch and a goblin. |
{{quest_guides: | {{quest_guides: | ||
- | {{quest_guides: | + | 9. After listening to the conversation, we are back to where we started. |
- | + | ||
- | ===== End ===== | + | |
- | + | ||
- | 9. After listening to the conversation | + | |
{{quest_guides: | {{quest_guides: | ||
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{{quest_guides: | {{quest_guides: | ||
- | 12. Now use the cabbage with the hole that should be in the room. | + | 12. Now use the **cabbage** with the hole that should be in the room. |
{{quest_guides: | {{quest_guides: | ||
- | 13. You will hear what happened so now we **leave the castle** and return to the **Sir Amik Varze**, to inform him of everything and collect | + | ===== End ===== |
+ | |||
+ | 13. After dialogue, | ||
{{quest_guides: | {{quest_guides: | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ;#; | ||
+ | [[: | ||
+ | ;#; | ||
+ | |||
+ | ;#; | ||
+ | [[: | ||
+ | ;#; | ||
+ |