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quest_guides:nature_spirit

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Nature Spirit

Start Point

  • Entrance to Canifis. Near the Lumbridge Yard and Canifis.

Quest Required

  • The Restless Ghostplugin-autotooltip__default plugin-autotooltip_bigStart Point

    Church south-east of Lumbridge Castle.

    Required

    * The ability to defeat a level 13 skeleton.

    Ratings

    * Difficulty: Beginner. * Length: Short.

    Reward

    * 1 Quest Point * 1,125 Prayer XP * Ghostspeak amulet Experience received from a quest as a reward is multiplied by your xp rate
  • Priest in Perilplugin-autotooltip__default plugin-autotooltip_bigPriest in Peril

    There's something going on on the eastern border of Varrock and King Roald needs someone to look into it. The way to Varrock is protected from the dangers of the eastern reaches by the hard work of the monks on the shores of the River Salve. Will you take up the responsibility to make sure their critical work has not been interrupted?

Requirements

  • - Silver Sickle
  • - Ghostspeak amulet
  • - Remember to regenerate your prayer before start the quest!

Ratings

  • Difficulty: Beginner+.
  • Length: Short.

Reward

  • 2 Quest Points,
  • Ability to fight ghasts
  • 3,000 XP in Crafting Skill
  • 2,000 XP in Defence Skill
  • 2,000 XP in Hitpoints
  • Access to Mort Myre Swamp and the Nature Spirit altar (refresh prayer and boost it by 2 points)

Experience received from a quest as a reward is multiplied by your xp rate

Start

1. Talk to Drezel:

2. Correct line of dialogues:

3. Exit through the barrier to Canifis and run south. Go through the gate and run to the place designated on the map:

(marked with golden square):

4. Jump to island:

5. Take Bowl:

6. Take Mirror:

7. Wear the Ghostspeak Amulet:

8. Search the Grotto tree:

9. Enter the Grotto:

10. You cant enter there yet, but here was the point, talk to a ghost that appeared:

11. Correct line of dialogue:

12. Druid give you papyrus, you need get back to Drezel:

13. Talk to Drezel. He will bless this papyrus and turn it into a spell. Get back to island.

Collecting Fungus

14. On the way you will notice green logs on ground, approach them and click the spell you received from Drezel. Now harvest the mushrooms that have emerged on the logs.

15. Once you jumped over the bridge and are on the island, you will see 3 stones on the ground in front of the grotto:

  • On the brown color stone use Mort Myre Fungus.
  • On the gray color stone use a used spell from your inventory.

16. Now summon the ghost (right click on the grotto and choose “Enter the Gecko”), when it appears stand on the third orange stone and talk to the ghost:

17. From dialogue line choose that you know how to solve the puzzle:

18. An animation will appear, and you will now be able to enter the Grotto:

19. Pick the druid pouch.

20. Search the grotto:

Killing Ghasts

21. Talk to Nature Spirit, twice. He will tell you that you have to collect fungus and kill 3 ghasts and also upgrade your silver sickle to silver sickle(b), so from now on the silver sickle will be used to conjure mushrooms on logs.

22. Exit the grotto and the island, run to green logs, and cast bloom to collect the fungus, after you collect three of them, click on the druid pouch in your inventory to fill it.

23. Now wait untill ghast came, after it appear → kill it. (repeat this three times).

24. The chat will show information about the completion of the task:

End

25. Return back to the grotto and talk to the Green NPC.

26. Quest complete:


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Below is a list of the quest currently implemented in 2009Scape.

* Prerequisite system

Free to play

----------

* Black Knights' Fortress * Cook's Assistant * Demon Slayer * Doric's Quest * Dragon Slayer * Ernest the Chicken * Goblin Diplomacy * Imp Catcher * The Knight's Sword * Pirate's Treasure * Prince Ali Rescue * The Restless Ghost * Romeo & Juliet * Rune Mysteries * Sheep Shearer * Shield of Arrav * Vampire Slayer * Witch's Potion

Members

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quest_guides/nature_spirit.1675211318.txt.gz · Last modified: 2023/02/01 00:28 by szumaster