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Skillcape Perks
Skillcape | Image | Perk |
Attack | | Your mastery of weapons allows you to almost always land a hit. When your attack level is taken into account to determine hit chance, 6 levels are added to it automatically, making your effective attack level 105. Stacks with potions and other effects. |
Defence | | Your mastery of the defencive arts makes you an expert with shields. Shields have 20% higher defence bonuses while wearing the cape. |
Strength | | The weapons made for you are really made for you. Weapons with strength requirements (halberds, granite maul, tzhaar-ket-om, torag's hammers and dharok's axe) have 20% higher strength bonuses while wearing the cape. |
Hitpoints | | Your constitution and willpower are so great that your max hitpoints increase to 110 while wearing the hitpoints skillcape. |
Ranged | | You are finely attuned to the arsenal of ranged weaponry. Ranged weaponry (excluding thrown weapons) have higher accuracy. |
Magic | | You have an in-depth knowledge of all the different books of magic. This perk allows you to swap your spellbook twice per day. |
Prayer | | Due to your close affinity with the divine, each tick where prayer points would be drained while using a prayer you have a 10% chance to not lose prayer points that tick. |
Slayer | | Not Implemented yet. |
Summoning | | Not Implemented yet. |
Runecrafting | | Your knowledge of the Runecrafting abyss and the altars makes you an expert at manipulating spacetime to arrive at an altar of choice. Can operate the cape to teleport to a runecrafting altar of your choice 3 times a day. |
Construction | | Not Implemented yet. |
Agility | | With your body in peak physical condition, while wearing your cape your run energy drains 25% slower. |
Herblore | | When making potions, you have a 15% chance to make a 4-dose rather than a 3-dose due to your ability to make the most of your ingredients. |
Crafting | | Not Implemented yet. |
Thieving | | Your expertise with pickpocketing makes you much harder to detect. 25% lower chance to fail a pickpocket. |
Fletching | | Not Implemented yet. |
Hunter | | Not Implemented yet. |
Mining | | Your mastery of mining has brought you a great familiarity with the grain of rocks. It becomes slightly faster to mine any ore. |
Smithing | | Due to your absolute mastery with working metal, smithing no longer requires a hammer. Unlimited uses. |
Fishing | | Your skill with the harpoon makes you really great at timing your throws. 5% chance to catch two fish at once when harpoon fishing. Does not award additional xp for the second fish. |
Cooking | | Not Implemented yet. |
Firemaking | | The firemaking skillcape constantly emits a warm glow, making it function as a light source. |
Woodcutting | | You almost have a sixth sense when it comes to finding birds' nests. Nests are automatically collected into your inventory if you have space when dropped from a tree while woodcutting. |
Farming | | Your farming cape seems to get a lot of seeds stuck to it. Operate once per day to claim 10 completely random seeds. |
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* Skill Cape Perks * Skill Calculator - Google Doc
Combat Skills
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* Melee * Ranged * Magic * Prayer * Summoning
Gathering Skills
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* Woodcutting * Fishing * Farming * Mining * Thieving * Hunter
Processing Skills
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* Crafting * Fletching * Runecrafting * Smithing * Herblore * Cooking
Misc Skills
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* Construction *
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